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While many of us find it hard to apply the DIY Pinterest creations to real life, Heather (Donarski) Moore ’11 (graphic design) started a small business based on this concept.
Kid Caddie creator, Ben Fairbanks, shares how his graphic communications degree equipped him to be an entrepreneur.
Daisy Tripp '20 (MSUM graphic design program and graphic communication program) designs wine label for Paseka School of Business namesake
Minnesota State University Moorhead students Kseniia Gaidamukha and Brenda Correa-Mendez broke tradition by being the only student presenters at the prestigious 2023 ACUI/NIRSA Collegiate Marketing Institute, a professional conference for the advancement of recreation, sport, and wellness.
Angela Konz, a graphic communication major, and her partner Rebecca Zych, an animation major, created a Halloween-themed video game called “The Great Halloween Kerfuffle” for this year's conference.
MSUM stories of Graphic and Interactive Design students, alumni, employees and community partners.
Regardless of where you fall on the continuum of the impact video games have on the world, rest assured they are here to stay.
Women ignite powerful change. That’s why, when three women at Minnesota State University Moorhead (MSUM) joined forces to overhaul the university’s athletic training program, it evolved into an exciting new opportunity for students.
Hannah Stelter shares her experience about practicing art at MSUM and becoming a business owner.
Each year, the MSU Moorhead Marketing & Communications team hires inventive students to develop a fun, festive short video to share holiday greetings with the wider Dragon community.
